Then they must enter the Azure Sky Tower to earn an elemental emblem (you get one of four at random), then earn the other three through "Emblem Resonance", a process which involves other players and a link cable who also happen to be taking on this sidequest. To get it you must first beat the game and earn the Dark Emblem, then fully restore the Solar Tree to earn the Sol Emblem (this requires hours of grinding sunlight to earn 1500 sol). The Infinite Battery quest in Boktai is so prohibitively difficult that odds are not a single gamer has ever earned it via legitimate means.If steering into a bomb-lined wall twenty times doesn't drive you to madness, hearing your sidekick shout the same things over and over again will. They require you to maneuver the not-very-manueverable hovercraft through a maze of twisty passages lined with mines, lasers, and obstacles, all the while "racing" against the doors, which close on a timer - and some of which are almost impossible to get through in time without using speed boosts. The Looter's Caverns in Beyond Good & Evil have caused more than one player to attack their TV screens in a fit of rage.One of them even has a time limit before it self-destructs - if you don't beat all the enemies quickly, you'll be tossed from the dungeon before you can pick it up (FYI, it's the wounded miner dream). You have to find all 50 of them throughout the game, and most of them are permanently missable if you're not careful, especially since there's one in each dungeon and most dungeons are one time visits. In Alundra, there's the Gilded Falcons quest.Please refrain from going into Walkthrough Mode if possible. Also keep in mind that TV Tropes is not Game FAQs. This is a part of the actual game that is required for 100% completion. Note that self imposed challenges do not count as examples. See also That One Level, That One Boss, That One Achievement, Last Lousy Point. If the sidequest cannot be solved legitimately without referring to a third-party source, see Guide Dang It!. Particularly brutal games may contain two or three of these kind of sidequests. This is sometimes an unexpected gameplay change minigame, Luck-Based Mission, or timed mission, and may be all three. Or it could be a Brutal Bonus Level in of itself. This commonly shows up in other genres, including first person shooters and sports games, as that one challenge. Note that, despite the name, this isn't necessarily a sidequest in the RPG vein. Usually considered infamous within the game's fanbase, the game's message boards are filled with posters either asking for help on how to beat it, or, more likely, angrily ranting about it. Why? They've been derailed by that one sidequest. In the end, many players wind up hopelessly stuck at 99%, and give up before ever reaching the coveted 100% completion. Only the truly dedicated 100% completionists remain, but even many of them fail and inevitably accept defeat. Most serious players of the game attempt to do this, fail miserably, give up and move on. These are generally far more difficult than anything else in the game and, in extreme cases, may be classified as nigh impossible.Ĭasual players do not even bother with this. The Lord of Games, Banjo-Kazooie: Nuts & BoltsĪn optional, nonessential, usually out-of-the-way part of a video game that is extremely difficult and/or time consuming to complete, yet is nonetheless required for 100% completion.
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